In the Loop ® Evaluation Package

Evaluation Package 1 Want to evaluate whether In the Loop ® is the game for you? The Evaluation Package allows you to try before you commit to the Professional or Educational Package.   What will my In the Loop ® Evaluation Package contain? >>One Copy of the IN THE LOOP ® game to try out! >>Limited Access to the IN THE LOOP ® Facilitator's Guide & Digital Resources Database >>Materials Library access, in partnership with Granta Design   What happens after I try it? If you’re happy with In the Loop ®, we'll credit your payment towards upgrading to the Professional or Educational Package (whichever applies to you).  If you decide In the Loop ® is not what you're looking for, return the game for a full refund.*    Product information Game is intended for 2-6 players (may be played in teams) Printed in English Approx. 60-90 minutes to play Age 10+; not suitable for children under 36 months.   *Must contact In the Loop Games within 30 days of delivery in order to request full refund; shipping costs not refundable. Compare with our other packages here. €180.00 exclusive 21% V.A.T (V.A.T. not applied to purchases outside the EU)   /*< ![CDATA[*/ (function () { var scriptURL =...
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Facilitator’s Guide

CHALMERS UNIVERSITY OF TECHNOLOGY 1       A report from recent work In the Loop & Its Role in Circular Economy Education Chalmers University of Technology is an engineering university located in Gothenburg, Sweden. Since 2015, In the Loop has been used in courses as part of the Production Engineering master’s program to encourage students to reflect on material scarcity and problem solving. In order to capture the impact resulting from its use, an empirical research study was carried out to evaluate the game as a boundary object for teaching circular economy concepts in engineering education. A Game to Support Systems Thinking The case study findings showed In the Loop was especially successful at conveying why moving towards a circular economy is important from a resource perspective. Students actively took a systems perspective when discussing resource extraction, usage, business aspects, and disposal. A wide range of applications for In the Loop, extending beyond engineering education, were also identified, including design, management, and economics.   SHOP OUR EDUCATIONAL PACKAGE “All in...
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In the Loop ® Educational Package

EDUCATIONAL PACKAGE 1 The In the Loop ® Educational Package is a discounted game package designed for use in high school and higher education. Dare students to problem solve their way to solutions for today's resource challenges.   What will my In the Loop ® Educational Package contain? >>Three Copies of the IN THE LOOP ® game - play with up to 35 participants! >>Full Access to the IN THE LOOP ® Facilitator's Guide & Digital Resources Database >>Materials Library access, in partnership with Granta Design As well as access to following resources and tools: >>Subscription to 'Stay In the Loop', our e-magazine about all things circular economy Anticipate more participants? Contact us to arrange additional games.   Is there anything else I should know? Each game copy is intended for 2-6 players (may be played in teams) Printed in English Approx. 60-90 minutes to play Age 10+; not suitable for children under 36 months.   Compare with our other packages here. €495 exclusive 21% V.A.T. (V.A.T. not applied to purchases outside the EU) /*< ![CDATA[*/ (function () { var scriptURL = 'https://sdks.shopifycdn.com/buy-button/latest/buy-button-storefront.min.js'; if (window.ShopifyBuy) { if (window.ShopifyBuy.UI) { ShopifyBuyInit(); } else {...
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In the Loop ® @Home

IN THE LOOP ® @HOME 1 Discounted to reflect its intention for private use only, In the Loop ® @Home allows you to challenge your friends and family to the resource strategy game of the 21st century.Travel around the IN THE LOOP ® globe to collect resources and build products! But, in this uncertain world, how much progress can your company make? Navigate through unpredictable resource mines and an ever-changing world. Product InformationOne copy of the In the Loop game2-6 playersPrinted in EnglishApprox. 60-90 minutes to playAge 10+; not suitable for children under 36 months.    €58.00 €42.00 EIT Raw Materials day flash sale! + Free shipping! inclusive 21% V.A.T   /*< ![CDATA[*/ (function () { var scriptURL = 'https://sdks.shopifycdn.com/buy-button/latest/buy-button-storefront.min.js'; if (window.ShopifyBuy) { if (window.ShopifyBuy.UI) { ShopifyBuyInit(); } else { loadScript(); } } else { loadScript(); } function loadScript() { var script = document.createElement('script'); script.async = true; script.src = scriptURL; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(script); script.onload = ShopifyBuyInit; } function ShopifyBuyInit() { var client = ShopifyBuy.buildClient({ domain: 'shop-in-the-loop-game.myshopify.com', apiKey: 'd017db7f143272c7a8dcba0379990ca3', appId: '6', }); ShopifyBuy.UI.onReady(client).then(function (ui) {...
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In the Loop ® Professional Package

PROFESSIONAL PACKAGE 1 The In the Loop® Professional Package is our standard game package, especially designed for industry professionals. Make your next workshop or meeting unforgettable by playing your way to circular business.   What will my In the Loop ® Professional Package contain? >>Three Copies of the IN THE LOOP ® game - play with up to 35 participants! >>Full Access to the IN THE LOOP ® Facilitator's Guide & Digital Resources Database >>Materials Library access, in partnership with Granta Design As well as access to following resources and tools: >>Facilitator Training, via pre-recorded webinar hosted by game creator Katie >>Subscription to 'Stay In the Loop', our e-magazine about all things circular economy Finally, commercial use is also allowed, so you can host all kinds of workshops and trainings.   Is there anything else I should know? Each game copy is intended for 2-6 players (may be played in teams) Printed in English Approx. 60-90 minutes to play Age 10+; not suitable for children under 36 months.   Compare with our other packages here.       €795.00 exclusive 21% V.A.T. (V.A.T. not applied to purchases outside the EU) /*< ![CDATA[*/ (function () { var scriptURL = 'https://sdks.shopifycdn.com/buy-button/latest/buy-button-storefront.min.js'; if...
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Chalmers University of Technology

Chalmers University of Technology

CHALMERS UNIVERSITY OF TECHNOLOGY 1 A report from recent workIn the Loop & Its Role in Circular Economy EducationChalmers University of Technology is an engineering university located in Gothenburg, Sweden. Since 2015, In the Loop has been used in courses as part of the Production Engineering master’s program to encourage students to reflect on material scarcity and problem solving. In order to capture the impact resulting from its use, an empirical research study was carried out to evaluate the game as a boundary object for teaching circular economy concepts in engineering education. A Game to Support Systems ThinkingThe case study findings showed In the Loop was especially successful at conveying why moving towards a circular economy is important from a resource perspective. Students actively took a systems perspective when discussing resource extraction, usage, business aspects, and disposal. A wide range of applications for In the Loop, extending beyond engineering education, were also identified, including design, management, and economics. SHOP OUR EDUCATIONAL PACKAGE “All in all the...
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Boston Festival for Indie Games

MAKING THE CASE FOR COMPANY CIRCULARITY 1       Making the case for company circularity Taking the Next Step Towards Circular Economy In the Loop Games was recently contacted by a leading European component manufacturer. This year they are taking serious steps to make circular economy a key strategic decision for their organization. However, before taking this step, the entire management team must be aligned. Relatable Workshop Tool for Business Discussions In the Loop was played at a recent management team workshop to kick-start a discussion about implementing circular innovations within the company. Not only was it a fun experience, but also relatable in the internal discussions that followed. "There are so many opportunities to become more resilient. Circular economy totally makes business sense, and this game shows you why."...
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Making the case for company circularity

MAKING THE CASE FOR COMPANY CIRCULARITY 1 A report from recent work Taking the Next Step Towards Circular Economy In the Loop Games was recently contacted by a leading European component manufacturer. This year they are taking serious steps to make circular economy a key strategic decision for their organization. However, before taking this step, the entire management team must be aligned.   A Relatable Workshop Tool for Business Discussions In the Loop was played at a recent management team workshop to kick-start a discussion about implementing circular innovations within the company. Not only was it a fun experience, but also relatable in the internal discussions that followed. ORDER OUR PROFESSIONAL PACKAGE "There are so many opportunities to become more resilient. Circular economy totally makes business sense, and this game shows you why."...
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