In the Loop ® Educational Completion Package

EDUCATIONAL (COMPLETION) PACKAGE  1 You've tried out In the Loop ® and you're ready to complete your Educational Package.    What will my In the Loop ® Educational Completion Package contain? >>Two Copies of the IN THE LOOP ® game - play with up to 35 participants! >>Full Access to the IN THE LOOP ® Facilitator's Guide & Digital Resources Database >>Materials Library access, in partnership with Granta Design As well as access to following resources and tools: >>Subscription to 'Stay In the Loop', our e-magazine about all things circular economy Anticipate more participants? Contact us to arrange additional games.   Is there anything else I should know? Each game copy is intended for 2-6 players (may be played in teams) Printed in English Approx. 60-90 minutes to play Age 10+; not suitable for children under 36 months. Compare with our other packages here. €345 exclusive 21% V.A.T. (V.A.T. not applied to purchases outside the EU) /*< ![CDATA[*/ (function () { var scriptURL = 'https://sdks.shopifycdn.com/buy-button/latest/buy-button-storefront.min.js'; if (window.ShopifyBuy) { if (window.ShopifyBuy.UI) { ShopifyBuyInit(); } else { ...
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Call for Papers – Special Issue on Product Lifetimes

Call for Papers – Special Issue on Product Lifetimes

Call for Papers - Special Issue on Product Lifetimes 1 The deadline for submission is May 30th, 2018. Please follow the link for more information on the review process and how to submit a manuscript, and the guide for authors. The special issue editors are Conny Bakker (TU Delft), Ruth Mugge (TU Delft), Masahiro Oguchi (NIES, Japan) and Casper Boks (NTNU, Norway).   "Understanding and Managing Product Lifetimes in support of a circular economy" Special Issue in the Journal of Cleaner Production Examples of possible topics include, but are not limited to the following: - The significance of increased product lifetimes to environmental sustainability, circular economy and decoupling. - Actual data on product lifetimes and replacement cycles, and methods for measuring product lifetimes. - Critical appraisals of the concept of planned or premature obsolescence. - Consumer and marketing perspectives on product lifetimes. - Business models for extended product lifetimes: how can companies maximise customer utility via multiple product use cycles? - Design-driven innovation to increase product lifetimes.   https://www.journals.elsevier.com/journal-of-cleaner-production/call-for-papers/call-for-papers-for-a-special-volume-of-the-journal-of-pl   Cover image: Fira Images Share this post...
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In the Loop ® Evaluation Package

Evaluation Package 1 Want to evaluate whether In the Loop ® is the game for you? The Evaluation Package allows you to try before you commit to the Professional or Educational Package.   What will my In the Loop ® Evaluation Package contain? >>One Copy of the IN THE LOOP ® game to try out! >>Limited Access to the IN THE LOOP ® Facilitator's Guide & Digital Resources Database >>Materials Library access, in partnership with Granta Design   What happens after I try it? If you’re happy with In the Loop ®, we'll credit your payment towards upgrading to the Professional or Educational Package (whichever applies to you).  If you decide In the Loop ® is not what you're looking for, return the game for a full refund.*    Product information Game is intended for 2-6 players (may be played in teams) Printed in English Approx. 60-90 minutes to play Age 10+; not suitable for children under 36 months.   *Must contact In the Loop Games within 30 days of delivery in order to request full refund; shipping costs not refundable. Compare with our other packages here. €180.00 exclusive 21% V.A.T (V.A.T. not applied to purchases outside the EU)   /*< ![CDATA[*/ (function () { var scriptURL =...
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Facilitator’s Guide

CHALMERS UNIVERSITY OF TECHNOLOGY 1       A report from recent work In the Loop & Its Role in Circular Economy Education Chalmers University of Technology is an engineering university located in Gothenburg, Sweden. Since 2015, In the Loop has been used in courses as part of the Production Engineering master’s program to encourage students to reflect on material scarcity and problem solving. In order to capture the impact resulting from its use, an empirical research study was carried out to evaluate the game as a boundary object for teaching circular economy concepts in engineering education. A Game to Support Systems Thinking The case study findings showed In the Loop was especially successful at conveying why moving towards a circular economy is important from a resource perspective. Students actively took a systems perspective when discussing resource extraction, usage, business aspects, and disposal. A wide range of applications for In the Loop, extending beyond engineering education, were also identified, including design, management, and economics.   SHOP OUR EDUCATIONAL PACKAGE “All in...
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In the Loop ® Educational Package

EDUCATIONAL PACKAGE 1 The In the Loop ® Educational Package is a discounted game package designed for use in high school and higher education. Dare students to problem solve their way to solutions for today's resource challenges.   What will my In the Loop ® Educational Package contain? >>Three Copies of the IN THE LOOP ® game - play with up to 35 participants! >>Full Access to the IN THE LOOP ® Facilitator's Guide & Digital Resources Database >>Materials Library access, in partnership with Granta Design As well as access to following resources and tools: >>Subscription to 'Stay In the Loop', our e-magazine about all things circular economy Anticipate more participants? Contact us to arrange additional games.   Is there anything else I should know? Each game copy is intended for 2-6 players (may be played in teams) Printed in English Approx. 60-90 minutes to play Age 10+; not suitable for children under 36 months.   Compare with our other packages here. €495 exclusive 21% V.A.T. (V.A.T. not applied to purchases outside the EU) /*< ![CDATA[*/ (function () { var scriptURL = 'https://sdks.shopifycdn.com/buy-button/latest/buy-button-storefront.min.js'; if (window.ShopifyBuy) { if (window.ShopifyBuy.UI) { ShopifyBuyInit(); } else {...
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In the Loop ® Professional Package

PROFESSIONAL PACKAGE 1 The In the Loop® Professional Package is our standard game package, especially designed for industry professionals. Make your next workshop or meeting unforgettable by playing your way to circular business.   What will my In the Loop ® Professional Package contain? >>Three Copies of the IN THE LOOP ® game - play with up to 35 participants! >>Full Access to the IN THE LOOP ® Facilitator's Guide & Digital Resources Database >>Materials Library access, in partnership with Granta Design As well as access to following resources and tools: >>Facilitator Training, via pre-recorded webinar hosted by game creator Katie >>Subscription to 'Stay In the Loop', our e-magazine about all things circular economy Finally, commercial use is also allowed, so you can host all kinds of workshops and trainings.   Is there anything else I should know? Each game copy is intended for 2-6 players (may be played in teams) Printed in English Approx. 60-90 minutes to play Age 10+; not suitable for children under 36 months.   Compare with our other packages here.       €795.00 exclusive 21% V.A.T. (V.A.T. not applied to purchases outside the EU) /*< ![CDATA[*/ (function () { var scriptURL = 'https://sdks.shopifycdn.com/buy-button/latest/buy-button-storefront.min.js'; if...
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