A report from recent work

In the Loop & Its Role in Circular Economy Education

Chalmers University of Technology is an engineering university located in Gothenburg, Sweden. Since 2015, In the Loop has been used in courses as part of the Production Engineering master’s program to encourage students to reflect on material scarcity and problem solving. In order to capture the impact resulting from its use, an empirical research study was carried out to evaluate the game as a boundary object for teaching circular economy concepts in engineering education.

 

A Game to Support Systems Thinking

The case study findings showed In the Loop was especially successful at conveying why moving towards a circular economy is important from a resource perspective. Students actively took a systems perspective when discussing resource extraction, usage, business aspects, and disposal. A wide range of applications for In the Loop, extending beyond engineering education, were also identified, including design, management, and economics.

“All in all the game and the whole session will stick much longer to my mind as a lecture ever could do due to the fact that I was actively involved instead of being a passive listener.”

 

“We need to produce products in such ways as to make them easy to recycle and remanufacture.”

 

“You have to be open to change your strategy based on how the market demands, supply capabilities, politics and cost changes.”

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